You're intentionally placing a hero in a position where he/she could die from the next hit, might as well make him super resistant to it so that he/she won't always die from the first deathblow check. Sure, there's the +15% HP boost from the Martyr's Seal, but most other trinkets are far more beneficial for heroes that at least have some health left. A trinket that provides much more benefit to a hero that's not on death's door. Mainly because the Martyr's Seal is taking up a trinket slot that could've been used for a Sun Ring for instance. You are meant to have deaths, not to become immune to death. That means there is 59,9% chance to survive 10 attacks on deaths door. And his healing is unreliable, because it requires him to be taking damage to do strong heals and his HoT leaves the hero vulnerable if it takes more than one hit in a turn. His attack damage is mediocre, buttressed primarily by bleed damage which isnt always helpful. Like how virtue state is now capped at 95% No that should be horrible. Flagellant actually isnt that great at it. FRONT RANK BLIGHT DURABLE SACRIFICIAL SUPPORT Having defied her one too many times, Deaththe mini-boss, that ismay personally ambush the party whenever the Flagellant is present. Honestly, the deathblow resist should be capped at 95% instead of 87%. The Flagellant is a hero in Darkest Dungeon II. Unfortunately, he made it halfway through the dungeon before the deathblow was struck. I brought that same Flagellant into a champion level Weald solo too, just because I was curious. Ursprungligen skrivet av Infectious Frostbite:I've tried it before on a Flagellant while also using Exsanguinate(?).
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